Fri, Jan 3, 12:06 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 8:14 am)



Subject: Inj MorphsPMD Bug or Always like this?


grichter ( ) posted Sat, 04 January 2014 at 8:27 AM · edited Sat, 02 November 2024 at 4:30 AM

PP2014 all updates, V4.2 and created an injection pose file using the excellant Nerd3D tut of how to create when using PMD's

If you saved off a pz2 of just the Body morphs using Netherworks Poser Writer Panel and inject that the Body actor displays the Value Parm for BreastsSize to the value you originally set. In the Chest actor the ValueParm is also set to the same value as is the dependent Value.

Now to the problem or weird behavior...

If you save off a figure using PMB's and reload that  figure you get the same behavior as when you inject using PBM's. In the Body actor take for example BreastsSize you set it via the Body actor to start with and when you reload the figure saved off with the PMD or re-injected the ValueParm displays in the Body actor as Zero. In the Chest actor the ValueParm is also displayed as Zero and the dependant value displays the number you originally set the BreastsSize too via the Body actor.

One would assume because you set BreastsSize via the Body actor first, it would redisplay there when the figured is reloaded at least, but it doesn't. For the moprh you injected into a fresh V4 character when using PMD's you only changed the chest actor via the target geometry.

But and here is the weird part, if you Zero the reloaded Figure saved off with the PMD's or a fresh figure injected with the PMD's via the Figure drop down menu, then the ValueParms in the Body actor populates the ValueParms in either the reloaded Character or the Injected Character to the values you set there originally.

Don't slam PMD's as being buggy in your response. I used them so I could re-zero the figure and not loose the morph shape or values like you would if you just injected them using a normal PZ2. When I went to verify if my PMD injection was setting the correct values I first looked in the body actor and was baffled that the values were Zero, yet when I zeroed the character the values populated.

Bug or always like this?

Thanks

Gary

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


grichter ( ) posted Mon, 06 January 2014 at 6:38 AM

FYI I guess you could say solved...

I added the value Param statements after the target geometry statements with zero values in the child actors of the body and it behaves as expected without having to zero the figure to force the morph values into the body where they were originally set and sets the dependent values correctly in the child actors.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.