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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: Spazzing camera


manleystanley ( ) posted Wed, 30 April 2014 at 1:12 PM · edited Fri, 22 November 2024 at 6:48 PM

I can't be the only one having this camera issue. Been on going since I downloaded C8.5; once again something that wasn't an issue in the beta.

I mean I will go to move the camera angle slightly and it jumps to the othe side of the scene.

Ok that is 5 issues introed in the release that weren't an issue in the beta. Is there a snowballs chance in hell of DAZ actually fixing any of it? And I mean a C8.6 not buy the fixes in C9; if there is a C9.

Serously how do you release an app with more bugs in it then was in the beta? Then not fix them. And it's my negative attitude that is pushing people away from carrara? But I supose if you don't want to take responcability for your actions it's nice to have a convenient scape goat. Oh wait... I'm not on the DAZ forum so most people aren't aware of my negative attitude. Still, all my fault for not shaking my pompoms vigoresly enough to distract the crowd when DAZ drops the ball.


booksbydavid ( ) posted Wed, 30 April 2014 at 4:57 PM

I have read about this before. Can't remember which forum, not that there are that many discussing Carrara issues. Don't have a solution for you, but at least you know it's not just you.


staigermanus ( ) posted Wed, 30 April 2014 at 11:40 PM · edited Wed, 30 April 2014 at 11:42 PM

not sure if that's it, but sounds like you're grabbing it at an axis that is pointing straight at you and a single pixel movement sideways with the mouse can mean a huge distance towards you.


manleystanley ( ) posted Thu, 01 May 2014 at 6:57 AM

Nope. I did some googling yesterday and aparently this is an issue with W8 and the logitech mouse. Not a carrara issue. But I have only had it happen in carrara, so it must be the combo of the 3. Basically lets say I go to pan the camera around the figure, rather then move 10degerees to the left it moves 170 degrees to the right.

But then I have had the carrara camera do so really wierd things during animations too. I was trying to do a simple camera orbiting a figure animation, when I ran it the camera went off in to the nether world spinning and orbiting on some strange tangent, then ended where it was suposed to be. I finally had to put in a primative, ordit it around the figure and attach the camera to it.


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