Mon, Sep 9, 11:55 AM CDT

Renderosity Forums / Animation



Welcome to the Animation Forum

Forum Moderators: Wolfenshire, Deenamic Forum Coordinators: Anim8dtoon

Animation F.A.Q (Last Updated: 2024 Sep 07 12:02 am)

In here we will dicuss everything that moves.

Characters, motion graphics, props, particles... everything that moves!
Enjoy , create and share :)
Remember to check the FAQ for useful information and resources.

Animation learning and resources:

 

[Animations]

 



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: A viking battle ( fight scene )


poisinivy ( ) posted Thu, 11 September 2014 at 9:12 PM · edited Sun, 08 September 2024 at 3:51 AM

Attached Link: A viking battle ( fight scene )

file_507192.jpg

A viking battle ( fight scene ) created and rendered in Daz Studio 4.6 pro genesis2 male viking character and clothing. a lot of hand key-framing..lol enjoy.


CyBoRgTy ( ) posted Fri, 19 September 2014 at 1:12 PM

A fun swordplay movie.
It's inspired me to try to create a keyframed animated one soon.


poisinivy ( ) posted Sat, 20 September 2014 at 8:17 PM

Thank you very much for watching.

I've been hand key-framing daz and poser animations for a while , there does not seem to be enough aniblocks to fill the need for some movements sometimes.  Too me Daz is not as easy to work with as poser when hand key-framing  the puppeteer helps a lot., even so i still have a lot of fun doing stuff with Daz and the results is not to bad. :) I look forward to seeing what you do when you try your hand keyframe film. Your octane render looked really good .

Thanks for the comment I really appreciate it :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.