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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Seams and designs that stay put?


VolcanicMink ( ) posted Sun, 18 January 2015 at 12:00 AM · edited Fri, 02 August 2024 at 3:47 AM

 PoserPro12/Silo 2.2

I want seams to show on hems of pants. To get the effect of the extra material, the hems were constructed separately in the modeler and combined with the pants. I do this the same way for the waistband and since it's in the "constrained" group, it stays in place in the cloth room. The cuffs of the pants simply fall off. I tried using the "Soft decorated" group and this kept them on, but Collision was ignored (see image).

If I can't keep the cuffs in place, I won't be able to keep stitches either.

Any suggestions? 

file_a3c65c2974270fd093ee8a9bf8ae7d0b.PN 

 


ironsoul ( ) posted Sun, 18 January 2015 at 5:52 AM

Not something tried myself but rings a bell with a tutorial I've seen to do with converting conforming to dynamic cloth.

How did you combine the seperate components, the description of the problem reads like the simulator is treating each item as seperate mesh? There is a "weld identifcal vertices" option in the Poser import option. Have you tried selecting that when importing the object.



Daffy34 ( ) posted Sun, 18 January 2015 at 7:36 AM · edited Sun, 18 January 2015 at 7:37 AM

In order for your soft-decorated seams to work, they need to have a back side that touches the base dynamic cloth. Do they? And it looks like  your base dynamic cloth is also ignoring collisions. Have you set up  your collisions correctly? I can't help you if I can't see what your settings are ;). I use and create hems all the time for my clothing items and they work. Soft-decorated items should be a separate mesh and not part of your base dynamic mesh.

Laurie



VolcanicMink ( ) posted Sun, 18 January 2015 at 12:36 PM

 Ironsoul, the "welding vertices" seems to have worked. Thank you!

Daffy34, in Sim Settings I had checked Cloth Self-Collision, and in Collide Against I added M4 and checked Ignore Head, Hands, and Feet. (I'm assuming it knows the difference between feet and shins.) The folds are still a bit crunchy, so there's still some work to do in the higher settings. I thought self-collision would take care of that, but it doesn't.

I think I can skip the Soft Décor option for this part now, but is that what I would use for the stitches?

Thank you! 


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