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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Importing Poser character into daz studio


marvlin ( ) posted Mon, 09 March 2015 at 5:23 PM · edited Thu, 14 November 2024 at 6:45 PM

Content Advisory! This message contains nudity

Hi guys

I have been getting used to poser 2014 and now I am at the stage where for some items I need to create them in daz studio and then export them to poser, stockings genitals etc.

To that end I am trying to import this custom Genesis 2 female figure.

Changes I have made to the figure are purely parameter adjustments and I have also applied the Inverse Kinematics plugin.

I have added the various poser runtimes to Daz studio and from what I can tell all the figures import and function perfectly except this one.

Does anyone know what is going on here, what I have done or what I can do to fix it?

Thanks

Martyn

file_a597e50502f5ff68e3e25b9114205d4a.jp

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fictionalbookshelf ( ) posted Mon, 09 March 2015 at 10:02 PM · edited Mon, 09 March 2015 at 10:03 PM

I have to ask do you have DSON installed? Also not all morphs for the Genesis 1 & 2 lines have Poser companion files for them. Many individual PA morphs may not have Poser CFs while some do and Daz morphs (Evolution morphs, Creature morphs, V6, M6 and so on) do have Poser CFs. If your character loads fine in Daz with all the morphs you dialed in but not in Poser I'm guessing a few of the morphs you used are not Poser compatible. This is just a guess though. Not knowing what you used - all the morphs, steps to export, steps to bring into Poser and so on - I'm not sure if that's the issue.

If you know how to make Poser CFs you may need to make them for all the morphs you are using in that figure to make her load properly.

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marvlin ( ) posted Tue, 10 March 2015 at 1:16 AM

I have to ask do you have DSON installed? Also not all morphs for the Genesis 1 & 2 lines have Poser companion files for them. Many individual PA morphs may not have Poser CFs while some do and Daz morphs (Evolution morphs, Creature morphs, V6, M6 and so on) do have Poser CFs. If your character loads fine in Daz with all the morphs you dialed in but not in Poser I'm guessing a few of the morphs you used are not Poser compatible. This is just a guess though. Not knowing what you used - all the morphs, steps to export, steps to bring into Poser and so on - I'm not sure if that's the issue.

If you know how to make Poser CFs you may need to make them for all the morphs you are using in that figure to make her load properly.

Hi First of all thanks for replying and trying to help me with this :o)

Secondly I don't think I have explained clearly enough the problem, I've put down in bullet point what I did below:

  1. Loaded the default Genesis 2 female into poser.

  2. Adjusted the morphs to get the desired look

  3. Injected the Inverse Kenetics plugin

  4. Saved a character in the poser library

  5. Shut poser down and opened Daz studio 4.7

  6. Added the poser runtime to the newly installed Daz studio 4,7 (everything default hadn't installed anything or added any plugins)

  7. Loaded the modified Genesis 2 female figure from the poser runtime into Dazstudio 4.7

  8. Sat in disbelief and confusion when I was presented with the above image.

  9. There appears to be my character and the default Genesis 2 female loaded over the top of each other with alot of twisted going on.

  10. It is impossible to select them as independent entities, you select either and delete it and they both get deleted.

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Bejaymac ( ) posted Tue, 10 March 2015 at 7:26 AM

Load your modified figure in Poser and save it to the Pose library, hopefully G2F in DS can load the morph settings from that PZ2.


cedarwolf ( ) posted Tue, 10 March 2015 at 11:09 AM

Never been able to get DSON to install properly so I don't aggravate myself on this.  Which is too bad, because one would hope against hope that the installer would actually ask you where to install to if you have your runtime in another location.


WandW ( ) posted Tue, 10 March 2015 at 12:54 PM · edited Tue, 10 March 2015 at 12:57 PM

Studio can't properly open a cr2 for a weightmapped figure that was saved from Poser.

Also, Poser's IK will not work in Studio, but I think it will simply ignore it.

Benjaymac's suggestion might work.  If not, either write down the paramater values and dial them in within Studio , or export an .obj file of the morphed figure from Poser and import it into Studio as a morph target, noting that it can't be distributed if you go that route...

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marvlin ( ) posted Tue, 10 March 2015 at 1:24 PM

Hmm, just noticed these fault codes when creating the pose file suggested by Bejaymac

I forgot I was using this model when I was messing with reality 4 and it has clearly corrupted the figure in some way:

Exception in RealityDataModel::addObjects: NULL result without error in PyObject_Call

Traceback (most recent call last):

  File "/Applications/Poser Pro 2014/Runtime/Python/addons/Reality/init.py", line 337, in addObjects

  File "/Applications/Poser Pro 2014/Runtime/Python/addons/Reality/init.py", line 257, in getObjectUniqueID

  File "C:Program FilesSmith MicroPoser Pro 2014RuntimePythonlibre.py", line 151, in sub

    return _compile(pattern, flags).sub(repl, string, count)

SystemError: NULL result without error in PyObject_Call

Couldn't create unimesh geometry

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WandW ( ) posted Thu, 12 March 2015 at 8:00 AM · edited Thu, 12 March 2015 at 8:01 AM

To uninstall Reality, delete the Reality folder in the Runtime/Python/Addons directory.

There was a new version of Reality 4 released a couple of weeks ago...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


marvlin ( ) posted Thu, 12 March 2015 at 1:30 PM

Hi Wandw thanks for that.

I am actually using Reality 4 and have the update but that is working perfectly.

I've just put this down to me having messed up the cr2 somehow for my figure when I was playing around with materials in reality 4 using the aforementioned figure.

I'm just going to make a new figure and start again I think.;

thanks all.

marvlin

i7 5930K 3.60Ghz | ASUS X99-S Motherboard | Crucial Ballistix Sport 32GB DDR4 2400MHz RAM | NVIDIA TitanX | Antec 1000w Power supply | Windows 10 x64 Home


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