Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 17 12:50 am)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
If I have a figure in simple bone weights/single skin, and I want to add a ghost bone to add some portable 'morphing' capability I can do that in the setup room of course.
However if I want to add weights to the bone in the joint editor I first have to hack the .cr2 and add my new bone in the bone map manually. Is this a bug/tbd in Poser or am I overlooking this nifty check box where I can specify I want the bone to be part of the bone map?