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Renderosity Forums / Poser Technical



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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: For Hair Artists ...


PepBoy ( ) posted Sat, 05 September 2015 at 6:24 PM · edited Sat, 21 September 2024 at 4:53 PM

It's a great thing to build and dress Renderosity characters and then export them in fbx to other programs (Maya Max etc) -- but the hair winds up as a simple mesh object that cannot be "grasped" by Shave and a Haircut, Hair Farm, Hair & Fur, etc.and thus can't be refind into photoreal hair that blows in the wind, etc, or is renderable in Vray hair, etc ...as far as I know. I wonder a) if I'm wrong, b) whether any Renderosity hair artists use any of these Autodesk plugin programs when designing a 'dos and might make the original available with purchase, or c) if anyone could figure out a script or program that could convert a Renderosity 'do (by "painting" it with splines or something) into something these other programs COULD grab onto ... I'm sure there'd be a market for such a program, given that "hair artists" who work directly in these plug-ins charge a (relative) fortune and take at least week to do one head ...


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