Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2025 Jan 05 8:38 am)
You can re-center the pivot rotation center to any point on an object you wish by selecting any vertex or group of vertices of the object you're trying to work on in edit mode, then press the "." (the period or dot button) on the numberpad of your keyboard. This will focus the pivot of the scene around the selected vertex or vertices, allowing you to rotate around that given point of your model with the middle mouse button, and make it much more convenient for modeling up close on smaller objects in a scene.
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I find myself wanting the same thing in Poser (that period) ... never could get the pivot point working properly. The more I work in Blender, the more amazed I am at the depth and wealth of the software.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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Hi all,
I am working on one small element of a room sized scene and am having some viewport rotation issues. When I zoom in to the element I want to edit and try to use the middle mouse button to rotate, the tiniest movement rotates the view so that the object is quickly lost. Is there a way to temporarily constrain the view so it rotates around the item I am editing instead of rotating around the whole scene?
Thanks for any help! Mark