Sun, Jan 5, 12:46 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: Poser SR4 Available Now


RobZhena ( ) posted Tue, 17 May 2016 at 5:20 AM · edited Sat, 04 January 2025 at 10:44 AM

I'm not sure what's in it.


RobZhena ( ) posted Tue, 17 May 2016 at 5:49 AM

SR4 offers several enhancements and addresses known issues present in the following areas:

• General performance and stability updates and improvements • Content Library improvements • Material Room improvements • Preview Rendering improvements • Final Rendering improvements • Figure Creation improvements • Animation improvements • Import/Export improvements • PoserPython improvements • Queue Manager improvements (Pro Only) • PoserFusion improvements (Pro Only)


Jules53757 ( ) posted Tue, 17 May 2016 at 7:42 AM

Thanks for heads up


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Jules53757 ( ) posted Tue, 17 May 2016 at 7:54 AM

Here are some more infos:

Poser 11.0.4 Enhancements and Fixes, by Category

General

• Re-enabled object origin adjustment from Parameter palette.

• Simulation caches: Enabled support for non-western characters in file path (Windows only).

• Fixed case where deleting morph target would cause deletion of all parameters in a dependency relationship.

• Fixed case where dragging & dropping a file from Finder/Explorer would result in un-resizable user interface.

• Parameters palette: Changed behavior of "value changed" dot, now based on internal value of parameter instead of driven value.

• Improved Subset Selection dialog when saving expressions.

• Improved orthographic camera defaults.

Content Library

• Item List view: Improved display performance of folders with many items (up to 3x when navigating into folder with 1000+ items).

• Item List view only: Now displaying top level items immediately.

• Now no longer counting hidden items when displaying Folder Counts.

• Now obeying "Show Folder Counts" setting at top level when "All" is selected in Runtime popup.

• Added "Search" tab in options drawer, allowing to toggle "Autocomplete".

• Library Search: Improved auto-complete usability - now always prioritizing exact match.

Material Room

• Material layers: Now refreshing after loading a material that removed the currently displayed layer.

• Now forcing uniqueness for internal node names only, external names can be shared.

• Improved robustness of nested compound nodes.

• Improved robustness of reading shader node popup menu type inputs.

• SuperFly: Enabled Cycles > Shader > Holdout.

• SuperFly: Enabled modulation of Tile node mortar thickness.

• SuperFly: Enabled switching of Texture_Coords from UV to VU for 2D Textures > image_map node.

• SuperFly: P node output now matches FireFly (world coordinates).

• SuperFly: Improved Weave node rendering.

• PhysicalSurface: Added strength multiplier to NormalMap input.

• PhysicalSurface: Added "ColoredTransparency" option. Default is disabled to match PoserSurface's transparency behavior. This option will be enabled when encountering a PhysicalSurface node without it.

• PhysicalSurface: Added TransparencyMode input. Default is "Opacity" to match PoserSurface's transparency behavior. Value will be set to "Transparency" when encountering a PhysicalSurface node without the new input.

• PhysicalSurface: Enabled subsurface scattering (SuperFly only).

This uses the Cycles BSSRDF internally, and exposes a reduced set of parameters for simplicity. ScatterDist[R|G|B] are measured in millimeter. Preview Rendering

• Added Style option allowing to control number of Samples. Reduce to increase performance of rendering large anti-aliased final output. Final Rendering

• SuperFly: Now based on Cycles 1.7.

• SuperFly: Orthographic cameras now work correctly.

• FireFly: Corrected shading of PhysicalSurface for lights with disabled shadows.

• Fixed case where drag & drop of library item would cause instability while add-on was active. Figure Creation

• Enabled in-pose morphs via "Convert to pre-Transform Morph" on parameter context menu to better support creation of morph targets such as JCMs.

• Morphing tool: Added "Apply pre-Transform" option to New... morph target dialog. Please refer to 'Known Issues' below for limitations and workarounds.

• Morphing tool: Fixed morph creation painting for certain models when subdivided.

• Split morph now creates new parameters immediately after original in calculation order, fixing problems when the original was post-Transform.

• Restored checkboxes to include objects in morph selection dialogs.

• Object > Copy Morphs From... now only copies the parameters selected in the dialog.

• Setup room: Now retaining morph targets without deltas if they aren't created during morph transfer.

• Fixed conforming of end points when destination figure has animated origins.

• Fixed errors in joint bulges when body parts are scaled (Poser Pro only).

• Rig Symmetry: Now properly handling x value of resetOrigin and/or originalOrigin (Poser Pro only).

Animation

• Graph palette: Improved Selection Sync behavior.

Import/Export

• Import: Drag and drop now supports multiple files at once.

• OBJ import: Material names no longer truncated at space character.

• OBJ export: Added options for using full texture paths in MTL file and copying textures to output folder.

• COLLADA Export: Fixed case where exporting figures without rigging would cause instability.

• FBX Export: Enabled morph target selection (Poser Pro, Japanese only).

• Alembic export: Enabled support for non-western characters in file path (Poser Pro, Windows only).

• File > Export > Morph injection now includes selected parameters only (Poser Pro only).

• File > Export > Morph injection now uses relative paths if appropriate (Poser Pro only).

• File > Export > Morph injection now includes selected parameters only (Poser Pro only).

• File > Export > Partial scene now supports groupings and their children. (Poser Pro only).

• GoZ: Added "Apply new morphs pre-Transform" option to better support creation of in-pose morph targets such as JCMs (Poser Pro only).

PoserPython

• Print Info > List Files now lists all textures used in shader nodes only once.

• Fixed case where ValueOp.GetKey() would return incorrect value.

Queue Manager (Poser Pro Only)

• SuperFly: Improved handling of anisotropy.

PoserFusion (Poser Pro Only)

• Enabled installation on machines where only Maya 2016 is present (Windows only).

• Enabled installation into most recent LightWave versions.

Known Issues

• Queue Manager: Progress indication currently non-functional when rendering with SuperFly.

• Morphing tool: When creating a new morph target that is intended to be used in pose (editing in non-zero pose), please delay conversion to pre-Transform until you are satisfied with the shape.

• Morphing tool: If you are editing a pre-Transform morph target such as an existing JCM, please use the following process: 1. Choose Parameters > Options > "Display in calculation order"

2. Drag & drop the morph target to be edited to the bottom of the stack, for each affected actor (body part)


3. Use the Morphing tool to select and edit the morph target until you are satisfied with the shape


4. Choose 'Convert to pre-Transform Morph' on the context menu of one of the edited parameters to finalize the morph target.

• Morphing tool: Subdivision-level morphs cannot be applied pre-Transform.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


WandW ( ) posted Tue, 17 May 2016 at 7:55 AM · edited Tue, 17 May 2016 at 7:56 AM

Why don't italics work on this Forum... 😾

EDIT; crosspost with Ulli, and the format was messed up on paste as well, so I cleared it out.

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Jules53757 ( ) posted Tue, 17 May 2016 at 8:31 AM

Italics should work


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Jules53757 ( ) posted Tue, 17 May 2016 at 8:32 AM

Even Italics Bold


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


WandW ( ) posted Tue, 17 May 2016 at 10:24 PM

_Show off! _

Punctuation messes italics up 😾

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


shedofjoy ( ) posted Wed, 18 May 2016 at 6:59 PM

Bet they still haven't fixed poser remembering any changes to the size of thumbnails In the library, very annoying opening poser and having to alter the size from microscopic every time. should have been fixed in SR1.

Getting old and still making "art" without soiling myself, now that's success.


Dave-So ( ) posted Sun, 22 May 2016 at 11:34 AM · edited Sun, 22 May 2016 at 11:35 AM

for whatever reason, the update blew out python within Poser 11... errors, and RDNA Terradome2 no longer works. Is it possible to roll back?

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



Jules53757 ( ) posted Sun, 22 May 2016 at 5:16 PM

Install the previous SR again, that should be a roll back


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Believable3D ( ) posted Thu, 02 June 2016 at 10:02 AM

Just installed the update, and now Poser crashes immediately upon launch. Every time. Reinstalled several times, and also restarted my computer.

Not sure how to roll back with this download manager setup. (Short of a system restore, which would seem a bit drastic.)

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


Cage ( ) posted Thu, 02 June 2016 at 11:20 AM · edited Thu, 02 June 2016 at 11:25 AM

On my system, at least, Download Manager saves a copy of the installed updates to C:Users:[User]:SmithMicroDLM:Downloads:release:installed. I'm not sure whether it saves all the old SRs that were loaded, to that folder. User:SmithMicroDLM would be the first place to check, anyway, on a Windows system. Mac is a mystery to me....

on edit: Rosity won't add backslashes to a post. We'll see if switching to colons, as in the path format we use for PoserPython, helps. I'm going to be some of the above path ends up transformed into smileys. WTF, Rosity? This place used to be so great. Who took over as management, then decided to sink the place? Man, oh man.

On second edit: No smileys. So something kinda works, at least. Lets have an underwhelming "Hooray for our side!"

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Believable3D ( ) posted Thu, 02 June 2016 at 11:42 AM

Thanks, Cage. I managed to revert to SR2. I didn't have SR3. I'm guessing I hadn't installed it. Not sure if that was the source of the problem. Hopefully they'll get this problem fixed. I think they've got Poser Pro running with Queue manager now (?), which I can't do.

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


Kazam561 ( ) posted Thu, 02 June 2016 at 11:50 AM

shedofjoy posted at 11:48AM Thu, 02 June 2016 - #4269601

Bet they still haven't fixed poser remembering any changes to the size of thumbnails In the library, very annoying opening poser and having to alter the size from microscopic every time. should have been fixed in SR1.

This is my minor pet peeve too... guess I need to break out the gigantic 90" monitor :) Or use a screen like the movie Brazil where they're watching really, really tiny televisions in the office... :D

Just downloaded the update and came here to post. Everyone beat me :)

The dust settled, thinking "what a fine home, at least for now" not realizing that doom would soon be coming in the form of a vacuum cleaner.


ypvs ( ) posted Thu, 09 June 2016 at 6:58 AM

I noticed this thread last week and used SM Download manager to download/install 11.0.4.32467. Poser itself did an update check today and notified me that a newer update 32600 is now available

Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu,  16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.