Forum Moderators: Anim8dtoon, RedPhantom, Staff
New Poser Users Help F.A.Q (Last Updated: 2024 Dec 23 11:36 am)
New to Poser? Ask questions here for expert help!
No, DSON is not needed for Generation 4 characters.
You need to initialize V4 and M4 before the ++ morphs will work correctly.
The files will be in the filepath:
...Smith MicroPoser 10RuntimeLibraries!DAZ
Double click on DzCreateExPFiles-V4.bat
A window will pop up, you will not need to do anything just let it run, when it is done it will close
For M4 the file you need to double click is:
DzCreateExPFiles-M4.bat
Once those are both done re-open poser load your figure, inject the morphs++ from the pose folder and they should now work properly.
*~*Jamie*~*
"Life is just a dream on the way to death." ~The Crow: City of Angels
When V4/M4 are first initialized numerous absolute references are written in the morph channels which are valid as long as the original directory structure is maintained. If the install directory changes the morphs will no longer work. The references are absolute and not relative so any change to the original install location will "break" the figure. If this is a reinstall simply put them in a directory structure which matches the original. Use notepad++ (or notepad) to open the file in your RuntimeLibraries!DAZVictoria 4V4BODYChnnls.pz2 to verify the original installation directory structure; do not try and edit this file to correct the directory structures unless you want to spend a long and frustrating time editing because this is not the only place this method of referencing is used by DAZ. After you know where the files need to go simply place them there; that's why I still have an old Smith Micro Poser runtime on my "C" drive after numerous computer rebuilds, It was easier to do this then a reinstall of V4/M4 since the version which I have uses the old installer which throws errors after every install and doesn't even recognize Poser Pro.exe as a valid Poser executable.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Not new, but this seemed like a good place to post this.
I have had trouble lately with the Morphs++ not working, even after reinstalling the morphs and the base figures. I've done it manually, however, and I'm wondering if it must be done with the installer. M4/V4 are all I use from DAZ, so I've been able to avoid the DSON mess for a while.