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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 4:13 pm)



Subject: Default Specular Map for Paul2 Asia Torso is wrong one


infinity10 ( ) posted Fri, 22 December 2017 at 4:32 AM · edited Thu, 01 August 2024 at 7:53 AM

In case you are driven to madness trying to figure out why the new Paul 2 Asian's neck and body render with strange marks on them: the specular map provided in the default material shader is the wrong one !! Somehow, the legs specular was assigned... Need to manually change that.

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infinity10 ( ) posted Fri, 22 December 2017 at 4:39 AM

After you change that erroneous spec map to the correct one for the torso, you will find that it doesn't match the arms !! That is because you need to use a gamma setting of 1 for the spec map of the torso.

Eternal Hobbyist

 


Boni ( ) posted Fri, 22 December 2017 at 6:33 AM

Thanks for the heads up!!! And the quick fix!

Boni



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infinity10 ( ) posted Fri, 22 December 2017 at 7:22 AM

I note that someone else has spotted the same problem and given the same solution - a Japanese Poser user, but I can't locate my reference now.

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Kazam561 ( ) posted Fri, 22 December 2017 at 7:44 AM

Thank you for the info on the manual fix. Hopefully we'll see a quick patch correction on this... :)

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SamTherapy ( ) posted Fri, 22 December 2017 at 8:56 AM

Someone in QA is going to get their bum kicked.

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infinity10 ( ) posted Sat, 23 December 2017 at 12:34 AM · edited Sat, 23 December 2017 at 12:34 AM

Ah - I found the Japanese Poser user who also spotted the same problem and also gave the same solution: Re: the erroneous Spec map attached to Torso of Asian Paul2 - The Japanese user you spotted the same and gave the same solution is here:

POSERコンテツアップデートでミス発見。 | 真仁堂 [pixiv] https://www.pixiv.net/member_illust.php?mode=medium&illust_id=66368423

Eternal Hobbyist

 


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