Fri, Nov 29, 11:13 PM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)



Subject: Importing .obj with textures


johnr1969 ( ) posted Fri, 02 March 2018 at 8:57 PM ยท edited Thu, 28 November 2024 at 4:59 AM

I trying to import an .obj I bought from Turbosquid into Vue Xstream 2016 with the textures. The model was originally made in zbrush. I can import the wireframe .obj but not the textures. The texture files are jpg, tifs and pngs and they are not importing wiith the model. Any suggestions on how i reapply the textures? They are quite high res and i am keen to keep the resolution high. Would be grateful of any advice.


John_Matthews ( ) posted Sun, 04 March 2018 at 8:21 AM

Hi John. I'm sure I haven't been using Vue as long as others here, but I do have a bit of experience with your particular issue.

I use an older version of 3DS Max to model objects and I import them into Vue Studio as .OBJ files. Unless it's a very simple texture (e.g. Blinn, Phong, etc.), the textures for the object will not be used by Vue. I've made Arch and Design textures which, unfortunately, couldn't be used at all in Vue. Since I don't have Xstream, I don't have access to the plugin for 3DS Max which would enable me to export objects as .vue files.

A couple solutions come to mind for you though. If you have, or know someone who has, a 3D program for which there's a Vue plugin, you may be in luck. You can import the .OBJ file into that program then you should be able to save or export the object and its textures as a .vue file. I'm sure someone here will correct me if I'm wrong, but that seems the easiest thing to do.

Is the object available also as a .vue file? Would, perhaps, the artist who created the object be willing to convert it into a .vue file object for you if you're not able? Just a couple more options. Good luck!


elfguy ( ) posted Sun, 04 March 2018 at 10:45 AM

An OBJ is just the mesh. You need a MAT file which describes how the textures should be applied. So the model should have come with a .mat file if it was properly UV mapped. Otherwise, all you can do from within Vue is apply the textures to the various parts of the object, which is fine for things like aluminium or even seamless textures, but won't work for something that was meant to be UV mapped.



ShawnDriscoll ( ) posted Wed, 07 March 2018 at 9:29 PM

After I import an OBJ model into Vue, I then go into the material editor for the various parts of the model and load the texture maps for them. This works if the OBJ model was UV mapped before hand.

www.youtube.com/user/ShawnDriscollCG


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.