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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: Roatating 360 Degrees


arrow1 ( ) posted Tue, 04 September 2018 at 12:01 AM · edited Wed, 27 November 2024 at 4:45 AM

In the Joint Editor,If I want to rotate an spinning disc on its own axis 360 degrees where do I set the Centre and end point.Can anyone give me a screen grab of settings? Cheers

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3D-Mobster ( ) posted Tue, 04 September 2018 at 6:30 AM · edited Tue, 04 September 2018 at 6:34 AM

Not sure your question is understood correctly, doesn't the disc rotate around its own axis by default, meaning any of them (X,Y or Z)? my guess is that this is something you created in another 3D application? If thats the case its most likely easier to center it there as it probably have a center pivot functionality and then import it again into Poser. If that is not what you are after and want to see how it should be in Poser, you can add a standard Cylinder from the library and look how its done. Basically you want both of the points in the center of the disc with the end point slightly above or below in the Y-axis. So what you do is place the center point where it should be, and then you copy/paste the X and Z values to the end point and just move the Y a bit up or down. I think you have to press the "Align" button afterwards to make sure the axis are correct.


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