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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Dec 17 11:57 am)
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Changing your lighting and/or lighting angle might have an impact on the self glow. SSS artifact usually causes a blue effect rather than the glow you are seeing. Increase the distance between objects usually minimizes the glow but I see by this image, that might not be an option LOL. What type of lights are you using and at what intensity?
hborre posted at 3:55PM Mon, 07 September 2020 - #4398861
Changing your lighting and/or lighting angle might have an impact on the self glow. SSS artifact usually causes a blue effect rather than the glow you are seeing. Increase the distance between objects usually minimizes the glow but I see by this image, that might not be an option LOL. What type of lights are you using and at what intensity?
It doesn't really matter. If it's well lit, it glows. In the example above this is mainly an area light on the top left with 120%, 300% size at a distance of ~3 m.
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Sub surface scattering is a great thing. I use the EZSkin3 SuperFly script for all my characters and it works like a charm. Except for...
The fact that these two globes belong to the same scatter group makes the crease too bright. Same goes for armpits and other creases by the way.
Is there a way to give these folds the dark shadows that they deserve, except for cutting the body into scatter group pieces at the joints and creases, causing an awful lot of work by remapping the whole body anew?