Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)
IIRC it's usually the neck actor being set to wireframe. So with that actor selected: Display:Object Style:Texture Shaded
If you want to change that in the cr2 the relevant entry is in body part controls of the cr2. Open the cr2 in a text editor and search WIREFRAME. You'll get one result, in the neck actor. Change that displayMode entry to USEPARENT (the display mode styles are always in caps)
Here's the correct nomenclature for internal display styles in Poser...
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
...now that I think about it, it would probably make more sense to change the display style from wire frame to use figure style in the display dropdown for the neck. Otherwise you'll keep having to make changes if you want to display the hair in something other than texture display. Still need my coffee...
W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD
Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
My Freestuff and Gallery at ShareCG
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Hello folks
This happens with some hair figures: The default display style will be wireframe and despite all my efforts to change object/figure/scene display style to solid shaded/textured the hair figure remains in wireframe display. The objects render fine but display in wireframe only. What am I not getting?
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740