Forum Moderators: Staff
MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 08 3:01 pm)
There's actually a dial for that very feature! The palms (and soles) can either be the same color as the rest of the figure or they can look like this (or anywhere in between):
That's just a quick sample (default scene, default SuperFly settings). If you want a more polished sample, just let me know!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
All three of the above characters use the exact same textures and shaders! The differences in what would ordinarily be determined by texture sets and/or material presets are instead determined entirely by spinning dials, just like geometry-based features! That's the experimental new approach to character creation taken with Pulcherrima and Friends for La Femme and L'Homme, a unique texture and shader package for Poser's flagship figures! No more fixed presets! Features such as skin color, eye color, hair (i.e. eyebrow, pubic, etc) color can all be varied along a continuous spectrum just by spinning dials, offering a virtually endless range of combinations! I hope you'll join me in experimenting with this novel way of generating diverse characters from the same base figures!