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Subject: Blender exporting with hidden mat zones


anniemation ( ) posted Sat, 16 July 2022 at 10:17 PM · edited Fri, 12 July 2024 at 8:50 AM
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This usually happens after importing from ZBrush.  Poser imports with pngs attached.  Then there's the objs with extra NONE zones.  Where are these hiding in Blender?


RedPhantom ( ) posted Sun, 17 July 2022 at 6:18 AM
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I believe those are created when there are polygons that don't have a material assigned to them


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anniemation ( ) posted Sun, 17 July 2022 at 6:33 AM
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Oh okay.  Thank you.


Lobo3433 ( ) posted Sun, 17 July 2022 at 7:54 AM · edited Sun, 17 July 2022 at 7:55 AM
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If you are using the GOB which is similar to the GOZ plugin from Zbrush into Blender in the GOB add-on imports from Zbrush's  exports a ploygroups to fack mask which when imported  to Blender might show up as extra NONE zones when exported out of Blender. This is why it is usually recommended that you uncheck that box if you are using the Blender GOB add-on in it's setting under preference's. Blender does not currently know how to handle ploygroups to fack mask see image below 






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anniemation ( ) posted Sun, 17 July 2022 at 8:07 AM
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Thank you.


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