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The Break Room F.A.Q (Last Updated: 2024 Nov 14 2:49 pm)




Subject: update on Dogwaffle's PBR Physics based rendering effort


staigermanus ( ) posted Sat, 10 June 2023 at 11:37 AM · edited Wed, 20 November 2024 at 10:24 AM

Heya, it's been a while, here is an update from Dan,while he's focusing on adding PBR to Dogwaffle.

https://youtu.be/DTL_6XUmx4o


We've had to move on to Howler 2024 a bit early, but June'ish is where it would happen anyway, traditionally.

If you're into PBR and have 3D models that use material properties such as translucency, we'd love to run some tests. Must be in .obj / .mtl formats.


There's a demo/trial version out there but not yet with the PBR code, and not yet on GPU either. Baby steps.


Hope it inspires. If you're writing code, and are curious about the 3D pipeline Dan's implementing, contact him on Facebook or at pdhowler.com

We have a Playlist on youtube for programming the API at youtube.com/pdhowler   (somewhere amongst 1200+ videos ;-)  )

Haveba great weekedn!


-Philip

thebest3d.com

PS: I thought of posting this to the 3D Modeling thread but we're not doing modeling here, 'just' rendering.





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