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(Last Updated: 2025 Jan 01 9:05 pm)
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Hi all
I was updating the skin of a character, and using my toolbox I added a Gloss Layer to the skin-related material items, when I discovered 2 more Distribution options added, but not documented: Multiscatter GGX and Poser Aniso.
Here is the face, without Gloss layer:
The same with the Multiscatter GGX distribution (more spec under the eyes and near the angles of the jaw)
And now using the Poser Aniso distribution (subtle differences on the upper part of the face, on the philtrum and near the Jaw's angles)
Note that the Multiscatter GGX distribution also exists on the GlossyBsdf node.
𝒫𝒽𝓎𝓁
(っ◔◡◔)っ
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