Thu, Oct 3, 12:16 PM CDT

Renderosity Forums / 3D Modeling



Welcome to the 3D Modeling Forum

Forum Moderators: Lobo3433

3D Modeling F.A.Q (Last Updated: 2024 Sep 29 9:12 pm)

Freeware 3D Modeling Software Links:
Blender | Trimble Sketchup | Wings 3D | Anim8or | Metasequoia | Clara IO (Browser-based 3d modeler)

Check out the
MarketPlace Wishing Well, as a content creator's resource for your next project.

"What 3D Program Should I buy?" Not one person here can really tell you what's best for you, as everyone has their own taste in workflow. Try the demo or learning edition of the program you're interested in, this is the only way to find out which programs you like.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Re: Is my work good enough to work in professional studio?


Lukke88 ( ) posted Sun, 21 July 2024 at 2:30 AM · edited Thu, 03 October 2024 at 10:34 AM

How do you like My other artworks ?





Lobo3433 ( ) posted Sun, 21 July 2024 at 8:31 AM
Forum Moderator

Morning Lukke88 You have some nice work I can not answer it is up to par for Professional studio but you work does look good maybe have you considered doing some collaborative with other artist to get more recognition and that your work gets scene more that a professional studio might wind up seeing your work? 


Good Luck keep us informed on your progress 

Lobo3433

Blender Maya & 3D Forum Moderator 

Renderosity Store

My Free Stuff

Facebook

Twitter

Renderosity Blender 3D Facebook Page



Warlock279 ( ) posted Sun, 21 July 2024 at 4:00 PM

As a character artist? Probably not yet. It looks like you've generally got the technical understanding of the software/workflow for creating a character, but you need to develop some of your "artistic" fundamentals further, proportions and anatomy most notably. If that's something you want to pursue, I'd recommend getting away from characters covered entirely in body armour, baggy clothing, helmets, gloves and pouches for bit, and posting some figure studies some where that you can get a feedback/revision loop.


Your props and vehicles look like they might be able to get you in the door somewhere. There's a few instances of wonky geometry/flow/density in some ares of the wireframes, but nothing that can't be cleaned up/corrected easily, and everything else about them seems pretty good.

Core i7 950@3.02GHz | 12GB Corsair Dominator Ram@1600mHz | 2GB Geforce GTX 660


Lightwave | Blender | Marmoset | GIMP | Krita


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.