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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)



Subject: Poser Poses, NEED Help


elvetree ( ) posted Sat, 26 May 2001 at 6:04 AM ยท edited Tue, 12 November 2024 at 4:13 AM

Well I have been trying to get poses to work right, especially sitting, I am a artist who is new to poser, and wanted to give to the community free poses.....I have not found a step by step tutorial, I think the help file for Poser is not good enough.....Some of you poser experts, maybe you can do a tutorial on how to get smooth sitting poses....Thx alot Elevtree


Krel ( ) posted Sat, 26 May 2001 at 6:45 AM

Sitting or any other poses that cause more extreme bending of the appendage tend to cause some joint "breakage" in Poser. It is a limitation of Poser. Particularly the hip, knee, and elbow joints tend to break when bent too far. For best results I model my poses using the standard P4 woman (to ensure they will work with any P4-based figure). I then apply the more extreme poses to the Eve3 character which has superior bending capability. This will still yield some joint breaking so I eliminate the artifacts in post-render touch up. Krel


elvetree ( ) posted Sat, 26 May 2001 at 8:41 AM

So there is really no way to stop the warpage without doing some post work on it, well Krel I appreciate the info....


Questor ( ) posted Sat, 26 May 2001 at 10:57 AM

One trick is to make sure you have "limits" turned on when you set the initial parameters for the pose. This way you can try to achieve the pose inside the set joint limitations. Once you've got close enough turn the limits off and finalise the pose with a few minor tweaks, that will prevent a lot of the fracturing and crushing that happens. Not all of it, but it cuts down a lot. One temptation with posing is to forget the collar movement and just shift the shoulder right through a huge arc, (when you move your arm back and forwards or to the side it's the shoulder (collar) that actually moves, the upper arm twists) and to forget that wrists simple don't rotate, only the forarm. Another thing people sometimes forget is that the upper arm (shoulder) and shoulder (collar) also have a full range of movements and they tend to just bend twist one part which results in some very strange effects. :) For example. Scratching your head. The shoulder (collar) moves up (side slides), then the upper arm (shoulder) twists, the forarm twists and bends (sometimes, though mostly not), the wrist bends and the fingers scratch. I've seen so many poses with hands on head that have bent the upper arm (shoulder) through 130 degrees then twisted the forarm and wrist that I've started whinceing in pain when I see it. Try it and see how much it hurts. About the best way to achieve a pose is to try it yourself. Study which parts of your anatomy move and then try to match it on the poser figure. I know it sounds wierd and you'll probably get some odd looks from the family, but it does help. :)


Schlabber ( ) posted Sat, 26 May 2001 at 12:37 PM

Attached Link: http://schlabber.critical-depth.net

And if you wish you can have a look at my site (well as far it is still up - but I doubt not such a long time more - so hurry ...) - in the help-section you can find a short description how to apply poses - and if you want - well then you can grab this and that pose there ... have fun Schlabber


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