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Subject: Bryce 3D trouble


nevin ( ) posted Fri, 08 June 2001 at 10:52 PM · edited Thu, 05 September 2024 at 2:38 AM

Having trouble here when saving my scenes in Bryce (version 3). Whenever I save a scene, then restart Bryce and open the scene again, Bryce will lose objects, walls, etc.; they simply disappear from the scene. Needless to say, this is very frustrating. I am using 7 models (built in Bryce using primitives) I created just for this scene (I saved them in presets), is it possible these models are corrupting my Bryce files? Any known issues? I'm making sure to delete all my keyframes and such, as I will not be animating the scene. I don't believe this has anything to do with insufficient memory, as Bryce never reports any errors or runs slow and the scene is actually very, very small (just one room). Help!


nevin ( ) posted Sat, 09 June 2001 at 1:43 AM

BTW: Does Bryce 4 have similar trouble? This is the second time I'm experiencing weird glitches of this sort with Bryce 3. I'm definitely planning on upgrading to Bryce 4(or 5!) so I can use transmaps on my poser people, but not for another few months. Any suggestions are greatly appreciated. I highly suspect that my custom models are corrupting the scene... ::glares at Bryce desktop icon::


bigrobot ( ) posted Sat, 09 June 2001 at 4:54 AM

nevin.... "Bryce will lose objects, walls, etc.they simply disappear from the scene." A bit of clarifacation please..... Are you losing objects from your model or are they not showing up when you render the scene? Another user recently had a similar problem. It turned out that She was only using the main Camera View to compose and render the scene. This was causing ALL sorts of problems, as objects in the background that seemed correct and visible were being hidden behind objects in the foreground. This was only apparent when the scene was viewed from above (or left/right/front/back). It's very difficult in wireframe mode to judge the relationship between objects in a scene from only one angle (despite the rinky-dink "depth cue" feature). bigrobot Golden Rule #32 ..... Check your model/scene from different angles! I know this may seem obvious to many, but believe me, I spent quite some time scratching my head thinking up reasons why her objects were "disappearing", never thinking that the answer would be that simple. :) bigrobot


EricofSD ( ) posted Sat, 09 June 2001 at 3:15 PM

Never had that kind of glitch before. Never heard of it either. Bryce has been rock solid for me. Both version 3d and v 4 with the various patch updates have been stable and delightful. I was thinking its a camera deal, but that shouldn't cause the problem either. Once saved, when it reopens it should reopen to the exact way it was when saved.


dragongirl ( ) posted Sat, 09 June 2001 at 9:02 PM

Yes, I have experienced this glitch in Bryce 3D. I just made sure I saved to more than one file - using different names and saving often. Sometimes it's just one file that gets strange and if you start another file it seems ok. But saving over the same file doesn't do it, you have to make a whole separate file, then delete the one that is giving you the problem. My experience is that Bryce 3.0 did this more than Bryce 3.1 -dg


Ghostofmacbeth ( ) posted Sat, 09 June 2001 at 11:05 PM

I know there was a problem with 3 pre patch that didn't like certain groupings and certain formats like dxf's ... A patch fixed it but I am not sure if it is still around anyplace



Velen ( ) posted Sun, 10 June 2001 at 3:52 AM

Hi I had the problem also in 3D it was sparadic at first and worcened with time. I found that the problem realy was coused by the fact my hard drive needed defraging. once I did that the problem disapeared and I havent seen it sence in eather my 3D or 4 versions. and yes I still use 3 when laying out large sceens as it is smaller and frees a bit more ram for layout work and not dorment bryce functions Im not useing at the time. hope this helps Later Vel


JavaWiz ( ) posted Mon, 11 June 2001 at 6:23 AM

A couple of years ago I had a problem with saved booleans exploding when I brought the files up again (in Bryce 3.0). Then it stopped doing it and the program worked perfectly for a long time. Recently though, I had a terrain become distorted after saving and reopening. Someone told me that the patch (available on Brycetech's site) cures this problem. I haven't been brycing lately, so haven't tested it yet. It is curious that it only does this very rarely, apparently. Odd. -Robert


Deathbringer ( ) posted Mon, 11 June 2001 at 12:08 PM

You know what I thought of maybe is happening.. If you are importing models then moving the file they were imported from maybe Bryce can't find it?? I don't know that may be the problem..


nevin ( ) posted Tue, 12 June 2001 at 4:16 AM

All excellent suggestions... except for the one about camera angles!! Please give me some credit here, people! ^_^ Anywho, the actual groups do seem to disappear, as they no longer show up even in the "groups" menu. What I will do is defrag (haven't done so in quite a while) and load this patch everyone is speaking of. And I have tried multiple saves. In fact, everytime I need to use the scene I must rebuild it (i wrote down all the coordinates) and I save it everytime at various stages, hoping the problem will disappear (it doesn't). Thanks again all! I wish I had been aware of the patch, cuz I think that will take care of it.


bigrobot ( ) posted Tue, 12 June 2001 at 4:49 AM

Sorry about my suggestion, nevin. As I said, someone recently posted a very similar problem to the one you described and lots of people suggested doing all the kinds of things the good people above have said. She tried everything, defragging, re-installing, patches, and reported back that she was still losing objects. That they were still "disappearing". She e-mailed me her Bryce file, and what do you know? She was only looking at her scene from one Camera view. Although she could see all the wireframe elements she had built, when it came to render-time, stuff in the background had "disappeared". I was a little surprised that the answer was this straight-foreward, and learned a valuable lesson myself...never to ignore the obvious. Sorry if I wasted your time. bigrobot :)


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