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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 8:53 pm)



Subject: Problem with Objaction mover and Michael's body suit


sturkwurk ( ) posted Fri, 22 June 2001 at 6:51 PM ยท edited Thu, 08 August 2024 at 9:10 PM

I'm probably doing something wrong... I've remapped Michaels body suit with UV mapper... and that works perfectly... I then replace the old bodysuit geometry with the new from mapper... and that works perfectly... So now I want to share some of my new files, and I have to share the remapped bodysuit obj. file... so I use Objaction Mover right? The seed file would be the original geometry and using mover I create a new .pcf file... and that works perfectly... I can even decode it just fine... but then I had some one test it... and they get a "Range Check Error" The same thing happens when the second party uses Mover to make a pcf on his side... he can open it, but I get the same error. Any help? Thanks, Doug

I came, I rendered, I'm still broke.


wyrwulf ( ) posted Fri, 22 June 2001 at 6:55 PM

If you didn't rework the geometry, you can probably use UVMapper to export a UVS file. That is an encoded file similar to a Mover PCF, and the original is needed to decode.


JKeller ( ) posted Fri, 22 June 2001 at 6:56 PM

Have you altered your original body suit .obj at any point? Has your tester altered his/hers? Also, if all you did was change the mapping or materials or grouping, and haven't changed the shape of the actual geometry, you may want to try a UVMapper .uvs file instead of a .pcf. Smaller file size for one thing.


JKeller ( ) posted Fri, 22 June 2001 at 6:57 PM

Hey, nice answer wyrwulf ;)


sturkwurk ( ) posted Fri, 22 June 2001 at 8:34 PM

Thanks JKeller and wyrwulf! UVMapper it is! But any idea why Mover wouldnt work? I hadnt altered the file in any way except just to remap it. Doug

I came, I rendered, I'm still broke.


wyrwulf ( ) posted Fri, 22 June 2001 at 8:40 PM

It sounds like a Mike problem that Maz should be told about.


Maz ( ) posted Wed, 11 July 2001 at 6:14 PM

I've just spotted this thread. Nobody told me about the problem!!!!! It's probably caused because the computer doing the decoding is set up to use a comma (,) as its decimal separator rather than a full stop or period (.) I don't know why this should be, it just seems to be one of life's little oddities.


sturkwurk ( ) posted Wed, 11 July 2001 at 9:08 PM

We think it was zip causing the problem... as if it was crunching it just too much... without any compression applied, it worked fine. Doug

I came, I rendered, I'm still broke.


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