Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 07 8:53 pm)
Have you altered your original body suit .obj at any point? Has your tester altered his/hers? Also, if all you did was change the mapping or materials or grouping, and haven't changed the shape of the actual geometry, you may want to try a UVMapper .uvs file instead of a .pcf. Smaller file size for one thing.
I've just spotted this thread. Nobody told me about the problem!!!!! It's probably caused because the computer doing the decoding is set up to use a comma (,) as its decimal separator rather than a full stop or period (.) I don't know why this should be, it just seems to be one of life's little oddities.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm probably doing something wrong... I've remapped Michaels body suit with UV mapper... and that works perfectly... I then replace the old bodysuit geometry with the new from mapper... and that works perfectly... So now I want to share some of my new files, and I have to share the remapped bodysuit obj. file... so I use Objaction Mover right? The seed file would be the original geometry and using mover I create a new .pcf file... and that works perfectly... I can even decode it just fine... but then I had some one test it... and they get a "Range Check Error" The same thing happens when the second party uses Mover to make a pcf on his side... he can open it, but I get the same error. Any help? Thanks, Doug
I came, I rendered, I'm still broke.