Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)
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Having another problem with face morphs as well: some eye morphs require that the eye position be adjusted, and I haven't figured out how to save the head with the new eye positions and bring it into another model to replace the existing head. If I save as OBJ and bring it in as a morph target, I can only use the head; the eye positions once the head is in place are wrong and need re-adjusting every time I select a new pose or face (because it resets the eye positions to their default). Is there a way to save the head with the eyes in place, and to replace the head and eyes on a figure with my new head and eyes, short of trying to build an entirely new figure from separate OBJ files for every body part? (Related, but unrelated question: how do you fix the head on Mobius' excellent HiRes Mimi, so that it looks like the rest of the figure in wireframe views (head looks different than rest of body in these views for some reason; only model I've seen like this)? My first thought: fix the head (just need to export from Poser as OBJ and re-import to get it to look right) and replace existing head with new one, but I don't know how.) If I can figure out how to use all the face morphs and how to shuffle heads around, I'll be halfway to creating masterpieces (well...at least some interesting renders). Any help is much appreciated!