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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Question about saving morphs


Chailynne ( ) posted Fri, 06 July 2001 at 12:59 AM · edited Wed, 13 November 2024 at 8:40 PM

I have a face on a Vicky 1 character that I made using the Vicky dials and some added free morphs. I spawned it for her face so I have one dial I can set to 1 for the face to change. I'd like to transport this to Vicky 2 but I don't know how. Do I have to move all the added morphs to a Vicky2 character and the face morph? Also, how do I save the face morph to it's own obj file so I can load it as a morph? I looked in the manual but couldn't find anything about it.


PheonixRising ( ) posted Fri, 06 July 2001 at 5:31 AM

Hi there, To save it out as a morph, make sure the Ik for legs are turned off, zero the whole body including "Body" and the hip. Export as .obj file as morph targer. This can be loaded onto any Vicki. Another way is to use "morph Manager" available here I think in free stuff. Just load the cr2 with the morph and the one you want to transfer it to and you can transfer the spawned morph. Spawned morphs aren't like full body morphs, they exist independently by themselves. hope this helps, Anton

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



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Thorne ( ) posted Fri, 06 July 2001 at 11:48 AM

The spawned morph is not necessary for saving a morph target. Once you have all your dial settings as you want them, just select export .obj from the file menu, select the head only of your character (unselect everything else). you will them be asked for a filename to save as. After that, the last window will be for your export settings. UNSELECT everything (very important) EXCEPT "as Morph Target" and click ok. Your character's face will now be saved as an .obj file, which can then be imported into Victoria 2's head or any other head with the same vertice count in the same order. To reduce the size (a Victoria head .obj is over a meg in file size), you can load your .obj in a text editor such as WordPad, then delete every line in it EXCEPT the lines that begin with the key letter "v". The 'v" lines are all that are needed to be imported to any body part as a morph target. For a Victoria head, there are 10,041 vertices, or 10,041 "v" lines in the .obj file. Thorne =};-}>


Bia ( ) posted Fri, 06 July 2001 at 2:00 PM

thanks for that response thorne!


Chailynne ( ) posted Sat, 07 July 2001 at 12:00 AM

Thanks so much for both of your answers! I was lucky and got it on first try. (Well after I figured out I needed to set the Vicky 2 face dial to 0 first. LOL)


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