Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)
There are several ways to deal with this. In Lightwave you can 'split' certain faces, easiest is to cut and repaste the group of polys. If you have Lightwave 6.5b you can use the unweld command. UVMapper also has a split vertices command. I think this works on the entire object, though, not just on selected surfaces. Regards- Lemurtek
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi all. I've made several props in Lightwave and would like to be able to import them into Poser. The main problem I run into is that Poser seems to want to do really heavy smoothing on every object, so I end up with a slightly-melted butter look to most of the stuff I import. I'm using a 3d file format exporter from Lightwave and exporting my Lightwave objects as OBJ files. Is there any way to tell Poser not to smooth objects or to control the degree of smoothing? I can't find anything about it in the manual. - Scup