Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
Bryce 5 does not have radiosity. It has True ambience which can be used to simulate radiosity, but no it does not contain a radiosity solution engine. It appears the upgrade version of Bryce 5 is on hold, Looks like everyone has the full version in stock. Maybe Corel is holding up the upgrade version to fix the serial number issue. If so then my hats off to them
Bryce 4 is supposed to be able to import OBJ files with textures, if the textures are in the computer somewhere, however Bryce screws up loading the textures big time... I donno why.... oh well, I hope Bryce 5 fixed this problem, it's one of the only things that is preventing me to use Poser models in Bryce, dispite all the tutorials that doesn't help. :(
Warder which tutorials are you following? Poser 4 characters import with very little work. Vickey and mike require a little more work but import fine for me too. Post your experiances I am sure we can help. Goido Radiosity can produce some highly realistic renders. Even then some radiosity is better then others. I do not know first hand how easy it is to reproduce radiosity with true ambience. I do know to fake radiosity you have to know or be able to visualize how light would bounce around in a scene. Objects pick up colors from nearby objects but at a different level depending on the actual material and color of the object. Faking a radiosity look is not hard (it will increase render times though) Faking accurate radiosity is very hard and requires a great amount of time.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I heard somewhere that Bryce 5 had radiosity like TrueSpace, is this true? Does the light lab provides this? Is it true that trees do the rendering what Volumetric world does to B4 and B3, slow it down to a crawl? I have B3 and it can not import obj models with the textures intact, you have to do it manually, I think B4 does automatically, what about B5? Thanks, Andres.