Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
Attached Link: http://members.home.com/ajtooley/pan.html
This is an example done in Bryce 5. Depth of field is basically using your virtual camera like a real one and focusing in on a particular part of an image, causing the rest of the image to blur. To the best of my knowledge, it can't be done purely in Bryce 4; you need an image editor like Photoshop to add the blur. The way I always did it was to render the image, then select the object I wanted to focus on and do a mask render. Then, in Photoshop, load that mask and apply a gaussian blur to the rest of the image. I'm sure others can illustrate and explain it better than I. But take my word for it: I like it a lot better in Bryce 5, and even though I tend to overuse it right now (because it's so dang COOL), I'd have to say that even normal usage of the feature makes it worth upgrading to B5 for me.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
And can it be done in Bryce 4? Can someone show an example?