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Bryce F.A.Q (Last Updated: 2024 Nov 26 7:00 am)

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Subject: Boolean Q


cainbrogan ( ) posted Fri, 07 September 2001 at 1:04 PM · edited Tue, 26 November 2024 at 6:18 AM

How do I taper just one end a cylinder toward a cone shape. I'd like to try putting a Lighthouse together. = )


cainbrogan ( ) posted Fri, 07 September 2001 at 2:24 PM

BTW - Still using B3...


hogwarden ( ) posted Fri, 07 September 2001 at 6:38 PM

Um... You can't change the geometry of an object within Bryce, but you could make a cone and chop off the point with a cube using booleans... there are many tutorials on boolean operations in Bryce. But better still, why not draw the shape in photoshop or PSP and make a light-house terrain! That's far more cool...


MikeArizma ( ) posted Sat, 08 September 2001 at 11:29 AM

I use the boolean features a lot. A good lighthouse can be made by taking a cone and stretching it, getting the lower, fatter part to look like what you might like (without thinking about the light part yet). Then, make it positive and make a negative square to cut off the upper portion, with the point. This will give you a slightly tapered cylinder, which you can adjust in any way you want. Then, after you are satisfied with that, go about building the part that holds the light. Before linking the negative square and positive cone, you might want to push a negative square in for a doorway, or indentation for a nice door, then link the mess together and see what you got. I hope this helped some. Walt "Mike"


cainbrogan ( ) posted Thu, 13 September 2001 at 12:56 PM

Thanks!, Would you recommend a terrain tutorial? = )


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