Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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I've been reading this forum for about a week, and I've seen many helpful tips from Litst and the other experts here.
I am wondering if there is a way in Carrara to deform any vertex object by applying a 2D bump map. I saw a reference to an old Ray Dream plug-in (SuperMesh) which may be used to deform a terrain (plane) in a manner like the Carrara terrain editor, but I would like to deform an object like a Poser human head that has been mapped parametrically.