Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 09 2:22 am)
remap the obj save the obj and the texture map delete the rsr associated with that figure in the geometries folder to ensure that you are indeed using a remapped model, reopen the model in uvmapper. If you still can not get it to work in poser, you are most likely using a full figure file where the model is either referenced as embedded geometry or is a full figure that has its own rsr that will have to be removed. you can delete embedded (custom) geometry and make a pointer to the obj in the cr2 that way it would always show your new map following the simple 'delete' the rsr practice. luck BT
I tried it and it worked. The hair defaults to using smooth shading as preview so it doesn't show up when you change or have your display to textured mode. You'll need to change the element's display to use figure style to see it. Load up the new HR2 that's pointing to your new mapped obj, apply your new texture and render...you'll see it then. Lourdes
... since it looks like I might just have to do what's been described here ...
Is there a transmap/texture already available for the PT Girls pigtails? I've looked high and low and haven't found one, and I've used UVMapper to try to make my own, but I haven't been very successful in getting a decent map yet.
Thanks for any help!
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???????????????? No matter what I try, this piece of garbage won't take a map. Tried loading the obj into the latest UV mapper, creating a new planar map, saving the obj and the map, and making a new cr2 that reflects the new obj. Nothing. Tried inverting normals and that didn't help. Tried using grouping tool to create perspective UV's. Nothing. What strange black magic was used to create this thing? Why won't it take a map? Arg. -WTB