Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)
Well, I've been able to convert most PC things to work on my Mac, even when they solemnly declare they will only work on PC. Look out when distributing Michael-based characters however! Mike is copyrighted material, and distributing geometry based on him could be copyright infringement. Check out the Poser section of Traveller's tutorials at: http://www.MorphWorld30.com/ He'll show you how to create a file that unpacks only for owners of Michael, which has been approved for copyright protection purposes by Daz. MacConverter performs the function that Objaction Mover does here. Have happy!
In the case of the MAC version, the .obj file does not include linefeeds. Other than that, I believe there aren't actually any differences, other than a few subtle ones. The .obj file is still located in the same relative path to the Poser executable, so a character created for Michael for PC should have very few issues opening up on a MAC, so long as MACConverter is used.
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Is it just the .cr2? Do they use the same .obj file? If I have a PC mike based character can someone that has the Mac version use it? Thanks!