Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 19 7:23 pm)
Attached Link: http://www.castironflamingo.com/tutorial/grouper/index.html
You need another tool you can dl at the link, its free. load the obj-file you get from uvmapper in grouper.do nothing with it but convert.you get a new file ,import that file in bryce,when importing bryce asks for the *.mtl file THAN CLICK TO THE OLD MTL YOU GOT FROM POSER, and everything works normal.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm having a problem importing an obj from poser into Bryce 5. The obj gets mostly loaded, then I get an error message saying bad i/o or bad media. So, I loaded the obj into uvmapper, and saved it using the default settings. Now the obj loads, but it's not referencing the material file. So basicly I have a worthless gray obj, that I am unable to asign the textures. I opened up the Obj files (the original and the one saved from uvmapper) and noticed that the uvmapper one doesn't reference the .mtl file that poser exported with the obj. What am I doing wrong? I've read other people had success running an obj through uvmapper. How do I save the obj to include references to the .mtl file like the original obj file? Thanks -ZeroBase