Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Select the camera and change the blur value to something other than zero (5 is good to start with). You should see an x in front of the camera in most views...this is your focal point (change the value in the focus box to move it forward and back). You should also see 2 square planes within the camera view (one before the x, and one after). This is your blur range...the higher the blur value, the closer the squares get to the x (and the smaller the range before things get really blurry:} I haven't used it much yet, but that should get you started.
Thank you very much, Guitta,you possess are a great wealth of Vue information. :) But, still, with Vue 5, I'm really hoping the "blur" (as well as the "soft shadows") will look more realistic. The blur looks more like looking at it through a glass shower door, than a camera lens. I've never tried it much, for that reason, but can it get better than this?
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=74215&Start=1&Artist=Cheers&ByArtist=Yes
Yep Laurie's right. The blur can be made to look very impressive, if you take Laurie's advice and be very subtle with the settings...and use the "User" settings in the Render options. I often get asked if the image "Whitetail" used post-processing to get the smooth blur...but all was required was a lot of patience while it rendered LOL! The version in the gallery here at Renderosity does not use the highest render setting, so the blur does get even smoother at the higher setting. I think most of us use your technique Guitta, as you have taught most of us all that we know anyway ;D. Excellent blur is not impossible in Vue, it just needs patience, and a lot of tweeking and experimenting :D Cheers
Website: The 3D Scene - Returning Soon!
Twitter: Follow @the3dscene
--------------- A life?! Cool!! Where do I download one of those?---------------
Wow...that sure looks good cheers, what settings did you use (%-wise). If you look at the picture from bryce in my attached link on the top (of kromekats texture pack cover), the background fades out into a blured, light color tone....this in my opinion, looks very appealing (but not allways very natural). Have to do more (long) test renders...
Hi n00b, It was only 2% blur, if I remember rightly. You are right, in that I also feel that the DOF (Depth of Field) blur in Bryce is appealing. The one problem I find with any DOF, is if you use too high a setting, then you can loose the idea of scale i.e. make a mountain look like a minature model. I feel for you though, them looong test renders are the worst part ;) Cheers
Website: The 3D Scene - Returning Soon!
Twitter: Follow @the3dscene
--------------- A life?! Cool!! Where do I download one of those?---------------
Even just a little bit of blur can GREATLY increase your render time, either in Bryce or in Vue. I try not to use it if I don't have to, but I find myself using it more and more. And since I've been using only "User Settings" for quite awhile now, rendering can be a multi-day endeavor. sigh...still waiting for that terabyte processor ;o). Laurie
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Attached Link: http://www.renderosity.com/softgood.ez?ViewSoftgood=5409&ViewImage=2
I am just wondering if anyone could explain how exactly the focal blur/depth of field works in Vue. I have tried different things but never got satisfied. Any tutorials out there? ...the Vue 4 manual does not cover this in detail. And, I wonder if you can achieve the same result as in Bryce, specifically, like in the example picture in the link! Cheers!