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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Anybody try this one yet?


tlaubach ( ) posted Tue, 04 January 2000 at 3:28 PM ยท edited Wed, 08 January 2025 at 8:41 PM

file_119946.jpg

add a lens flare without post production: the old 2d image with a transmap trick... kinda neat... maybe...


Kalypso ( ) posted Tue, 04 January 2000 at 3:52 PM
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Ha! But all this non-post production actually means a lot of pre-production, don't you think? :)


arcady ( ) posted Tue, 04 January 2000 at 4:00 PM

The advantage of pre-production though of course is that you can repose or move the camera or add in figures and rerender to a new image. Or of course get better animation. Unless you're a mad fiend who enjoys post prodduction on individual frames of an animation file. :)

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PANdaRUS ( ) posted Tue, 04 January 2000 at 4:14 PM

Hey Tlaubach?, Could you elaborate a bit more on this? I'm a bit confused...what would one use this trick for? Is this sort of like a portable lens flare in poser? Is that added in like a background? I lost you up there hahaha...sorry. I'm thick headed haha PAN~


JeffH ( ) posted Tue, 04 January 2000 at 7:23 PM

I think Bill Bayard tried something like that a while back. He had a few tutorials on his site to go with it.


SewerRat ( ) posted Tue, 04 January 2000 at 7:58 PM

3DSMax also appears to be able to do a fair bit of post-production work itself using g-buffers. I've managed to make a glow/lens flare type effect, but I really don't know how to use it that much however, for an animation it can do post production for every frame by itself of course that doesn't help us so much when using poser SewerRat


Nance ( ) posted Tue, 04 January 2000 at 8:32 PM

Looks neat! A little dark at the outer edge on my monitor. Lemmie guess- - sphere with MAX Trans set to 100%, MIN Trans around 80%, 0-Falloff and mid-grey highlight color. Did you perhaps shrink the Z-scale of the sphere into a disk shape also? Or something completely different? Do Tell!


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