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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)



Subject: This may sound stupid....


Butch ( ) posted Sat, 08 January 2000 at 9:50 PM · edited Sat, 18 January 2025 at 5:04 PM

I have downloaded alot of stuff from the free stuff area, and have absolutely no idea where it goes. Most of the free stuff has in the read me files, the location to unzip the stuff. Some down. The problem is that I am not sure where to put and I have crashed windows a couple of times by accident in unzipping the files and trying to load them to right place by guessing. So please a little consideration to us who don't exactly what they are doing and put some locations in the readme files. Thanks and my computer thanks you


Butch ( ) posted Sat, 08 January 2000 at 9:52 PM

Ok ok, I made a typo. It should say "Some don't". I am not the world's greatest speller either


wyrwulf ( ) posted Sat, 08 January 2000 at 10:11 PM

You make a good point. With all the unzipping controversy going on, The more help the better. I don't know if anyone has any kind of tutorial on this. If there isn't one, I volunteer to write one. Tomorrow. Tonight I'm drinking beer, surfing, and watchin TV.


picnic ( ) posted Sat, 08 January 2000 at 10:20 PM

For others who may read this. This was one of my biggest problems when I started with Poser. I suggested then and will again that somewhere there be a tutorial posted that will point newcombers to Poser to where each file should go. If you don't understand the 'hierarchy' of the whole deal, it makes no sense whatsoever. Butch, the .obj files go into your geometry folder. The .rsr and other files go into your library folders. For instance, if it is clothing, you will put it (an .rsr and a .cr2) into library/characters/ female clothing (or however you choose to file your imported clothing--this is up to you and will show up 'your way' in the library-I have an 'imported clothing' file, Poserworld clothing file, etc). If it is a texture--whether clothing, figure, animal, etc.--it will be placed in the texture folder. Sometimes there are 2 .rsr's--these continue to be a bit confusing to me, but ordinarily the readme will tell you which is which. There is a 'big' .rsr and a little one-the 'big' goes in geometry folder. Hopefully, someone will explain that better than me. However, as I understand it, you don't need an .rsr in the geometry folder--it will create one for you (the .rsr file is just the image of the model I believe). In the library file, there are also different folders--hair, props, etc. Each has its own extension, but you should be able to identify these if you open the folders and look at the other extensions. Hope I didn't give you any wrong info. Diane B


Butch ( ) posted Sat, 08 January 2000 at 10:51 PM

Thanks, that answered several questions, and a tutorial would help immensely. That's one of the great things about this place. Everyone is willing to help everyone else, and the outcome judging from the gallery is too good to believe sometimes. Thanks again for your help.


pack ( ) posted Sat, 08 January 2000 at 11:33 PM

It would be great if zip had the path, & a unique/relevant name for the readme file. Its nice to have something to unzip, but it geys old fishing around for the right folders.


Cage ( ) posted Sun, 09 January 2000 at 12:18 AM

As I understand it, you don't actually need either of the .rsr's when installing something for Poser. The large one is apparently a binary file that Poser creates as a point of reference. It hangs out in the Geometries folder with the base .obj's, but I've read that there is more encoded in the large .rsr than just the .obj information. Poser will generate a large .rsr if one does not exist already. The small .rsr is the thumbnail image for the Libraries pallette. Without it, you get the "shruggy guy". Re-adding a figure to the Library will create a new small .rsr. How do you create the .zip's with the download paths preset? That would be a useful tutorial in itself. I would certainly do that with my stuff, if I knew how.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


wyrwulf ( ) posted Sun, 09 January 2000 at 1:12 AM

Cage, you are right about both RSRs. Poser builds the big one in the geometry file, and you can make your own little RSR in the library file when you re-add the figure to the library. The preset paths need to be made before the whole shebang is ZIPed, but it would be better for everyone if we would just post the files with a readme explaining where the files need to go. We all need to learn our file system to be able to run our computers. For an example, look at the way The Poser Unofficial Patch is posted.


WarriorDL ( ) posted Sun, 09 January 2000 at 1:19 AM

The simplest trick to discovering where Poser files go that you download is this- If there is a CR2 file in the download, open it in a text editor and peak at the paths it has. This is for the figure location in the runtime/geometries. If it is a hair file, open the hr2 file the same a the cr2, and for props, the pp2 file. This is, of course, ONLY if the downloaded zips HAVE these files. Otherwise, folling Diane's suggestions above does the trick.


wyrwulf ( ) posted Sun, 09 January 2000 at 1:52 AM

I have gotten into the habit of opening the CR2 files to see what textures they may be asking for. Sometimes my edits work, sometimes they don't. If it is a figure that I really like, I do what I can to save it without the unavailable textures. I grow weary of Poser popping up with the "can't find" box, asking for more, and then hanging for forever, while it decides to start.


lwaves ( ) posted Sun, 09 January 2000 at 6:28 AM

Ive found that if you load up the CR2 or PZ3 files with Wordpad, then you can edit the file directly giving your own location for the geometry files etc. Some of them can be quite large so I tend to use the FIND command to skip through them (ie: look up Geometries and the path will be listed . I dont know how this would effect copyrights or anything, but I suppose if it`s only for personal use it would be okay. Maybe someone would let me know?? P.S. Remember to save the files out as plain text.


Cage ( ) posted Sun, 09 January 2000 at 10:27 AM

Insofar as the .cr2 is a pretty generic document and is automatically generated by Poser, I would think there should be no copyright problem. That issue seems to revolve around object geometries. There are a few great tutorials in the Tutorials section over there regarding character creation via the .cr2 editing technique. I'm very fond of the process. I have yet to write a .phi. Wyrwulf, you are right. It is better to let people determine their own fates. I'll just keep sending a Readme.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


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