Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 22 1:40 am)
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I've posted to a thread 100 or so back on this subject but I don't think anyone will see it so... JeffH has a tutorial on Yahoo and I can't find it. It explains how to create "switching geometry" dials on props, etc. I'm working on a bunch of Pub models and need to employ this technology for a glass with variable liquid... ie different stages of "being drunk". The vertice number etc changes so I need to employ geom switching rather than morphs. I am familliar with cr2 innards but I can't work it all out by looking at the Lo-res-P2 figure hands... Help, anybody?