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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 04 7:42 pm)



Subject: Modelling Question - Creating Armor for Frogs


audiopod ( ) posted Tue, 19 March 2002 at 12:08 PM ยท edited Sun, 03 November 2024 at 11:25 AM

I want to make armor for frogs but don't want to start from scratch in a different modelling program. Can I simply, for example, hide all of the frogs body parts except for the legs, then export the legs as a wavefront obj so that i can then externally edit them to alter the look/design and to make texture templates? That part sounds easy if I can do it. But what i then want to do is import these obj's to create props so that I can apply these armor frog legs to the frogs themselves. How do i do THIS part ?? I looking for a simple way to do this, i dont want to spend hours modelling. If the above method or another similar method is easy enough i want to do it for different characters/animals/beings, etc. etc. Thanks in advance! If this has alreayd been discussed please point me in the right direction ;)


Hiram ( ) posted Tue, 19 March 2002 at 12:11 PM

Is Froggy gonna go courtin' with a sword and pistol by his side? Uh-huh.


bloodsong ( ) posted Tue, 19 March 2002 at 2:51 PM

heyas; why don't you just paint an armor texture on the frog legs? well, you could export the frog legs (you don't need to hide anything, just choose which pieces you want to export), and then cut them and scale the diameter up. you could then export each piece as an obj file and import them into poser. parent them to each leg piece, and there you go. save them to the props library, if you like. remember if you had distribution in mind, you can't legally distribute objects you've made from the base meshes. you can use them yourself, of course. but you can't post them as free goodies without encoding them.


atom123 ( ) posted Tue, 19 March 2002 at 2:55 PM

i just went thru the same drama, and yea its drama alright. 1st, you have no choice but 2 use another modeling prg, theres no way around it. your options are 2 either actually make the armor, or create morph targets 4 the seperate pieces, and then as you said, skin them................ i just went thru the armor ordeal, and its actually not that hard at all..... we had a humungous "campaign" about armor in the character creators forum...... start there..........


Lyrra ( ) posted Tue, 19 March 2002 at 7:13 PM

Or you could use someone elses armour and scale/magnet it into shape. :) Lyrra



bloodsong ( ) posted Wed, 20 March 2002 at 5:36 PM

heyas; well, technically, you could do it in p4 with the grouping tool and spawning props.... but who wants to do THAT?? ugh.


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