Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Killer image! The mummy reminds me a bit of Eddie - Iron Maiden's Mascot. PGMs rock don't they? It's the only way to preserve the 16bit grey that Bryce uses internally. Were you able to come up with a cool lighting preset in Gel that looks like the Bryce terrain editor grays. I love Gel for this, but I've never been able to come up with a good Bryce style preset for it. Very nice work! Scott
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi folks! Thought that I'd share Read about it this image with you! This has been modelled entirely in the terrain editor and consists only of terrain meshes and symmetrical lattices! The face and body of the mummy I created in kpt gel(KPT 6) and exported the height map as a pgm file, which I then imported back into Bryce. I retouched the pgm file in Photoshop. Photoshop doesn't recognise pgm, therefore I used Irfan view, reconverted the file to Tiff and brought it into Photoshop (this was for the face). The only primities I've used here are the two spheres which make up the eyes and a sphere with a redone version of Clay's fire in his hands. This is actually an image in progress and this particular portion forms a part of the final image. Its generally not my wont to put up work in progress but as we recently finished the challenge and explored what we could do in terms of modelling with Bryce, I thought I'd share this with you all. Look forward to your comments and suggestions. This image has been inspired by a work of Alan H Okamoto. A brilliant illustrator, and I have only seen 4 off his images! :-( So in case any body knows where I might be able to locate his work on the web, please do let me know.