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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Calling all Morphing Experts ... MilBaby Wants You!


Basis3D ( ) posted Sat, 27 April 2002 at 7:26 PM · edited Sat, 26 October 2024 at 7:01 AM

Was hoping someone would've done this by now because it's desperately needed ... Could someone with more morphing experience than me PLEAS*E create some morphs to get rid of the MilBaby's extremely ugly flabby neck and blocky arms??? You'll be doing a huge service to the community. TIA :-)

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP 


Basis3D ( ) posted Sat, 27 April 2002 at 7:57 PM

file_6116.jpg

Flabby neck

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP 


Basis3D ( ) posted Sat, 27 April 2002 at 7:58 PM

file_6117.jpg

Blocky arms

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP 


melanie ( ) posted Sun, 28 April 2002 at 11:02 AM

LOL. That neck looks like it should telescope up or something. I love the MilBaby, but I do hate that ringed neck. I haven't noticed that on a real baby. Some babies, in fact, have scrawny little necks. This baby is heading for a serious weight problem in adulthood. LOL The face is so much cuter than the P4 infant, but the baggy neck does tend to detract from the appearance. It almost looks like the head had been severed and reattached. :) Melanie


Basis3D ( ) posted Sun, 28 April 2002 at 12:48 PM

Attached Link: http://www.renderosity.com/softgood.ez?ViewSoftgood=9045

I also love my MilBaby model and especially love what Byte Me Ok has done with the morphs on the eyes ... much more realistic eyes (see link)! Now if Byte Me Ok, or anyone else, could only morph that ugly ringed neck into a beautiful, slim, realistic baby neck we'd be half way there. Fix that problem in the forearm and we'd have a much more beautiful MilBaby all around. Wish I knew enough about morphing to be able to do it myself.

 Poser 2010 • Poser 8 • MacPro Desktop • Quad-Core Intel Xeon • 10 GB • Snow Leopard • Windows XP 


visualkinetics ( ) posted Mon, 29 April 2002 at 8:05 PM

I don't know about the arms, but there is a fix for the neck already built into the MilBaby. I don't remember which dial since I'm at work and don't have the model in front of me, but you could either select the body and there's a full body morph for the wrinkles or you could just select the neck and set that dial to 1.0. visualkinetics


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