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Subject: Anyone here ever use the Cybermesh filter....???


3DSprite ( ) posted Wed, 02 February 2000 at 8:19 PM · edited Mon, 09 December 2024 at 12:22 PM

I have read about it, seen sample photos of work done with it and it is highly reccomended in the Poser 3 manual, but has anyone here ever used it and can you enlighten us of that experience please?? ~3DSprite ;-)


jnmoore ( ) posted Fri, 04 February 2000 at 1:38 AM

'Sorry, never used it. It is a PhotoShop filter, I presume? What is it supposed to do? Is it availeble for the Macs, too? Answering a question with another question is supposed to be bad form, so I apologize, but I'm curious about this filter.... - Jim


Tartan ( ) posted Fri, 04 February 2000 at 4:37 AM

Cybermesh converts greyscale images into 3d mesh. The different values of grey translate into height, not unlike the Bryce terrain editor but more detailed. I don't know if it is available for the Mac Jim but I presume yes. Tartan


Tartan ( ) posted Fri, 04 February 2000 at 5:38 AM

btw.. there is more detailed info at their site. Found out that yes there is a mac version. http://www.puffindesigns.com/products/cybermesh.html There are demos available. Here is what they have to say: CyberMesh is an Adobe Photoshop plug-in module that allows you to save grayscale images as 3-D models. Cybermesh lets youuse the full arsenal of Photoshop's painting and image processing tools to generate and modify 3-D model. CyberMesh works by interpreting the gray levels of an image as heights - defining black as the lowest and white as the highest CyberMesh then creates a mesh in which each pixel represents the vertex of a polygon and is placed according to it's source brightness. Flat images are extruded into 3-D space as models using one of three coordinate systems: rectangular, cylindrical, or spherical. CyberMesh is useful for making models of shapes that consist of a large number of regularly spaced polygons - such as terrain maps. Traditional modeling programs provide only rudimentary tools for generating and editing these sorts of shapes. With CyberMesh, anything you can do to an image can be done to a 3-D model. You can use Photoshop to paint height values, blur (smooth) areas together, punch holes in the mesh, cut and paste, resample meshes, and perform geometric distortions on your models. Models can then be saved in DXF, FACT, 3D Studio, and Wavefront OBJ file formats. Sprite I will be testing it out later and let ya know the results Tartan :)


jnmoore ( ) posted Fri, 04 February 2000 at 6:36 AM

Tartan, Thanks for all the info -- I appreciate your efforts! I can't remember the name of it, but I had a plugin like this for Ray Dream 4.0. It was tricky to use and tended to generate a lot of spikes in the mesh even with heavy applications of Gaussian Blur to the grayscal picture. I'll be interested seeing how this one works in your trials. I'll head on over to their website and check it out.... - Jim


3DSprite ( ) posted Mon, 07 February 2000 at 8:43 AM

Thanks people, for all your help and info! ~3D ;-)


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