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Subject: Introducing: Nuutti Motion Import/Export system for 3D programs


joke ( ) posted Mon, 10 June 2002 at 4:22 AM · edited Tue, 13 August 2024 at 9:05 PM

Attached Link: http://www.datamike.com/nuutti.htm

Introducing: Nuutti Motion Import/Export system for 3D programs www.datamike.com/nuutti.htm Most 3D packages have strengths and weaknesses. For example Bryce can generate grand vistas and backgrounds with ease. But for character and object animation LightWave and 3DS Max and others are better suited. Wouldn't it be great if you could mix and match each of your 3D packages strengths to create animations you want and with ease? The keyword here is Motion Cotrol. Most 3D applications can import static and animated backgrounds and do composing in addition to normal 3D work. But if you create a sweeping background in one 3D app you have to match camera, light and object positions and motion paths and trajectories in all other 3D packages. Otherwise you will get 3D actors who slip on the floor, shadows and light that don't match etc.. Nuutti reads and exports as well as imports camera, light and object positions between major 3D programs with ease. Have a scene consisting of hundreds of frames where camera swoops through scenery, has moving objects and light? Converting all paths would take ages by hand. With Nuutti it's just few clicks away. Need to copy, paste, change motions paths withing one program? No problemo. Compatibility list and supported 3D applications: ================================================ 3D application Export Import paths/ paths/ trajectories trajectories ================================================ 3DS Max 3.n/4.n Yes Yes LightWave 7.n Yes Yes TrueSpace 5.n Yes Yes Bryce 4/5 Yes Yes Cinema 4DXL 7 No Yes Carrara No Yes ================================================ Mixing rendered elements in different programs requires matching lights and shadows etc.. Nuutti includes RGB composing for getting those shadows just right between layers of 3D programs. Take a look at the simple looking Smoke animation at www.datamike.com/nuutti.htm Floor has been rendered in Bryce and smoke puffing box and it's shadow has been rendered in TrueSpace. The yellow smoke and it's shadow has been rendered in LightWave. All camera, light and object positions have been imported and exported between the 3D programs using Nuutti. Shadows have been composed with Nuutti.


EricofSD ( ) posted Mon, 10 June 2002 at 9:58 PM

Interesting little app. If you expand it to include Poser and also include all the other animations that can be done in Bryce like skyz, textures, etc, I'm very interested.


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