Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
I assume that you're trying to transfer morphs between like meshes? Michael to Michael, Posette to Posette, etc.?
You morph only the area you want to affect, then export the head as an .obj. Make certain that no other morphs are in use; all of the other dials should be set to zero. In the export options, leave everything unchecked except "As Morph Target".
Now select the head of your other figure, and Add Morph Target from the Object menu. Give the new morph a unique name.
Alternatively, you can morph the first figure, spawn a new morph target on that figure, save the figure to the Library, and use Mason's Morph Manager utility to transfer the new morph from the first figure to the second.
If you are exporting a morph target, first make sure every other dial on the head is set to zero (scale dials to 100%) or you will get changes in addition to the dial(s) you want. Ron's right, if your morph is a combination of dial settings and you want to apply it to a figure with the same base mesh and morph dials. Just select the first figure's head and hit Control-C or Command-C or use the Edit menu command, then select the target figure's head and Control-V. Alternately, you can paste into Wordpad or Simpletext and save for later use. And you can delete the line for any morph dial you don't want to affect.
I only got standard Poser 4, so maybe thats the problem. Coz I tried what Little Dragon wrote, and it morphed alright, straight into the head of the figure I took it off and at the same time moved the entire head down. It was crazy!! I'm moving it from a P4 fem, to a P4 fem, but one is morphette and one is a pieced apart Sakira, which has different morphs entirely. Sakira is from Sucubus Nation and I got it ages ago. I'll give the notebook thing a go. Do both figures hafta be in the same scene? Thanx.
Yup, exporting the morph will do that if between figures that have different head placement - like using Victoria head morphs on Polyette, the head stretched up and forward as I remember. Transfering the morph(s) with the freeware utility MorphManager (or MartinC's MacConstructor on the Mac) will usually apply the morph without causing the element to move - Elisa/gryffnn
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Hi! How would you go about taking i.e an eye morph from one figure and applying it to another. I tried To move an ear morph once, by exporting the head with the morph as an obj, then spawning a morph target on the new figure, but the whole head changed. So how do you do it so it just affects the area you want it to effect.