Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 5:49 pm)
I got the M2 Morphing Clothing pack and was VERY disappointed. The clothing does not "conform" by using the Figure > Conform To option. I also tried saving the Figure pose (with morphs) and applying the poses to the clothing but that does not work either. The only way I can see to make the clothing conform is to tediously copy the settings one-by-one to the corresponding dials from the posed figure. At least by using Tailor, you only have to copy the dial settings you actually use rather than load your system down with a lot of morph channels set to zero. If anybody finds a better way to do this please let me know.
FYI, there is a reason that we purposely decoupled the morphs on the clothes from those on the body. During testing of the Vicky 2 morph mapped clothes we ran into some nasty crosstalk issues between the clothes and the figure. What was worse, it did not occur consistently on everyone's machine. Some people saw it, some didn't, on both Mac's and PC's. At that point it was decided to avoid the issue by adding the suffix to the names of the clothing morphs. It is a pain to set the morphs on the clothing by hand but the alternative was far worse. Hopefully Poser 5 will fix this problem. FYI, if you want, you can go into the CR2 for the clothing with a text editor and get rid of the suffix's with a global replace. However, this is something that only advanced users should attempt and you should only try it on a copy of the CR2. At that point the clothing morphs should dial with the figures, however I can not make any guarantees as to Poser's behavior on this issue.
I bought the Morphing Clothes pack, but haven't had time to use it yet today. I've been creating a couple new characters for Free Stuff. I took a quick look at the Morphing Bodysuit, and I don't see a problem. I mostly use Full Body Morphs. It won't be hard at all to choose Muscular 1_b, etc. At least that's what I see from a quick look. Now it's time for bed.
John, thanks so much for the reply! You gave me an idea... Would it be possible to edit the pose file to ADD your suffix to the figure's pz3, and then try applying that to the clothing? Might be safer than messing with the cr2's, but might also be as tedious as setting the individual dials. Anyway, If I stick with the basic FBM's it should be fairly simple. Thanks
If you make the morph names match, then try selecting the figure's body part, Copy with keyboard or menu, then select the corresponding clothing body part and Paste. Any morphs with the same names should be set with the same values in one operation. Haven't tried this, but that's how copy-paste works on most things in Poser. HTH - Elisa/gryffnn
Thanks for all the feedback. I'll save my money and learn the Tailor, since I already own it and as far as I can tell from what I'm reading here is less tedious than the morphing clothes packs. If the morphing clothes pack had a nifty and instant conform to button that instantly transfered the morphs I'd buy it in a heartbeat. Beside, the Tailor will work with Daz and P4 figures and won't require me to buy morphs for each character or clothing item I own. Really, Daz should provide this upgrade for free since we've already bought the clothes and who wants all their characters to look like the stick thin, Micheal one body type anyway! To me it's a lot of hidden costs that you don't realize at the onset but can add up to big money in the end. Anyway, from what I've read, when Poser 5 comes out we won't need any of these add ons (keep your fingers crossed on that one).
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Daz just release morphing clothes packs for Micheal's clothes pack I & II. Do anyone have it. I bought the Tailor but haven't learned it yet. Does the morphing clothes pack conform Micheals clothes to your body morphs or does it simply just include a maddening array of morphs dails you can vainly try to use to make your clothes match your body morphs. There must be a better way, Poser 5 where are you???