Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)
Visit the Carrara Gallery here.
mvernon:
I did this test image in Carrara 2 and it was pretty simple. There are two objects in the scene: a cube which has been scaled to look like the top of a deck, and a sphere. For the sphere shader I used the chrome shader in the shader tray. For the deck I used a texture map that I got from the web (don' t remember where, maybe from someone here) which I used both in the color channel and in the bump channel. The background is a picture I also got from the web which I tiled with a value of 1 horizontally and a value of 3 vertically.
I also used Anything Grooves (displacement mapping plug-in) on the deck, to give it a more realistic look, but you can get a good result without it also.
Now for rendering:
The rendering took approximately 40 minutes on a PowerMac G4 733MHz with 384MB of RAM.
that is a nice render. the dof really locks your eye on the sphere. i have some questions about your machine, just to help me get a better idea of the amount of time the GI adds to the scene. what was the original render size in pixels of the image? how many megs of ram are on your graphics card? and how many megs of ram are alloted to carrara (if you're using os9)? -pix
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