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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: creating vue native plants


lswatts ( ) posted Sun, 30 June 2002 at 4:11 PM ยท edited Fri, 27 October 2023 at 10:53 AM

Can some one show me where to get help in understanding
various file formats that make up different kinds of vegetation?
Like a list.

I see *.veg files - what makes those?

What makes a *.mat file?

I think I saw a prv file also.

Are the trees and plants etc. made in Vue originally or another program?

I understand 3ds, lwo, dxf files already, just not those in vue.

How does a person not associated with Eon go and make there own patch of grass material for instance? Where do they start?

Thanks

Larry


gebe ( ) posted Sun, 30 June 2002 at 4:24 PM

The *.veg files are the vegetations itself (trees, plants, flowers) and were created with the SolidGrowth system proper to Vue d'Esprit and the powerful and envyed secret of e-onsoftware.com. *.mat files are the materials applied to truncs, leaves, flowers (and in other folders for all the materials). You can try to use, i.e. a *.mat file from 1 plant on another. Try it, you will be surprised! The *.prv file (vegetation.prv or object.prv etc.) are the files what allows you to see the preview thumbnails in the plants or object or material browsers. If you delete this one, Vue will create immediately a new one. Do not try to delete other files. You will have to re-install Vue if you do so. To create your own grass, trees, plants, you need to own a program what can do it. X-frog especially for plants or any modeler. Audity has created a great grass patch (in the Vue free stuff). Only he can tell you what program he used for it. Guitta


gebe ( ) posted Sun, 30 June 2002 at 4:42 PM

I have to add the following: You also can take a photo of a plant or a tree or a flower, then create an alpha mask and use it in Vue. This is especially good if you ned lots of plants but you're afraid that your computer cannot afford it. A sample: A Vue tree (could be the tree of a photo) on an alpha plane is only 2 polygons big insteed of the same tree used normally over 350,000 polygons. Guitta


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