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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: loading texture files HELP


sgreco ( ) posted Fri, 12 July 2002 at 3:24 AM · edited Fri, 31 January 2025 at 5:51 AM

im testing a new character's texture maps. I have probably loaded in 20 textures, checking this one and that in renders. I have saved my PZ3. now when I open it again and check the materials list under render materials i see all 0 textures. anyone know if there's a way to clear out those that are not being used anymore? i have poser4 pro.


bushi ( ) posted Fri, 12 July 2002 at 5:13 PM

This is one of the most common gripes about the texture handling in Poser4. Even in PoserPython, there isn't any way of deleteing all those extra items. I saw one way around this (I wish I could remember who suggested it) and that was to have a work file where you'd copy each new version of the texture. From what they said, Poser re-loads the texture each time it renders so takes the new one in the work file. I haven't tried it myself but sounds worth a shot.


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