Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
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I read the tutorials. (Clint's and Scott's and a couple others.) I'm on a Mac so please don't tell me about PHI Builder. I created a single .obj figure, brought it into Poser, split it up with the grouping tool, spawned props, exported and re-imported them., gave them a hierarchy and created a new figure. I jointed it and it poses fine. It won't take a texture. Where the heck it this thing getting it's geometry from? I expected that when I created the new figure, either it would create a new geometry or reference the original one. Apparently that is not the case because there is no matching geometry in Runtime and I moved the original, but the figure still loads up. So I figured the easiest way to do it would be to make a PHI so's the cr2 would be referencing a geometry for which I could make a texture. But noooooooo. We're talking about a simple 12-piece model in a straight line: a caterpillar. The pieces are named simply 1,2,3,4, etc. and "Head". Here's the phi I wrote: objFile:Runtime:Geometries:Caterpillar:caterpillar.obj 1 11 xyz 2 10 xyz 3 9 xyz 4 8 xyz 5 7 xyz 6 6 xyz 7 5 xyz 8 4 xyz 9 3 xyz 10 2 xyz 11 1 xyz 12 Head And here is the error I got when trying to convert it in Poser: "Syntax error for node. Should be: hierLevel name rotOrder (xyz,zyx,etc.) [curve (optional)] [GeomFile (optional)]" It looks to me like the syntax is right. What am I missing here?