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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: PHI Nightmare: please help!


Hiram ( ) posted Tue, 23 July 2002 at 3:30 AM ยท edited Wed, 08 January 2025 at 12:54 AM

I read the tutorials. (Clint's and Scott's and a couple others.) I'm on a Mac so please don't tell me about PHI Builder. I created a single .obj figure, brought it into Poser, split it up with the grouping tool, spawned props, exported and re-imported them., gave them a hierarchy and created a new figure. I jointed it and it poses fine. It won't take a texture. Where the heck it this thing getting it's geometry from? I expected that when I created the new figure, either it would create a new geometry or reference the original one. Apparently that is not the case because there is no matching geometry in Runtime and I moved the original, but the figure still loads up. So I figured the easiest way to do it would be to make a PHI so's the cr2 would be referencing a geometry for which I could make a texture. But noooooooo. We're talking about a simple 12-piece model in a straight line: a caterpillar. The pieces are named simply 1,2,3,4, etc. and "Head". Here's the phi I wrote: objFile:Runtime:Geometries:Caterpillar:caterpillar.obj 1 11 xyz 2 10 xyz 3 9 xyz 4 8 xyz 5 7 xyz 6 6 xyz 7 5 xyz 8 4 xyz 9 3 xyz 10 2 xyz 11 1 xyz 12 Head And here is the error I got when trying to convert it in Poser: "Syntax error for node. Should be: hierLevel name rotOrder (xyz,zyx,etc.) [curve (optional)] [GeomFile (optional)]" It looks to me like the syntax is right. What am I missing here?


PhilC ( ) posted Tue, 23 July 2002 at 4:01 AM

Your head section needs an XYZ. Also try looking in the Poser built CR2 file or in the character folder that it is located in for your elusive geometry. I understand your pain, I've been there too :)

philc_agatha_white_on_black.jpg


PhilC ( ) posted Tue, 23 July 2002 at 4:36 AM

Also the first axis of the gimbel order MUST be down the axial length of your caterpillar.

philc_agatha_white_on_black.jpg


LordNakagawa ( ) posted Tue, 23 July 2002 at 8:00 AM

The error message has a simple cause. If a body part starts with a number poser PHI conversion looses it. Rename the body parts to something like Bod1 Bod2...


LordNakagawa ( ) posted Tue, 23 July 2002 at 8:04 AM

Oh and for it to take a texture, the object needs a material asigned to it. this can be done with UVMAPPER, a freeware version is available at http://www.uvmapper.com/ and yes there is mac version


Hiram ( ) posted Tue, 23 July 2002 at 2:46 PM

file_17312.jpg

Jeez. I must be code-blind. I worked on this little sucker for 18 hours straight yesterday. But there it is, not there. It was the missing rotation on the head that was doing it. THANK YOU PHILC! I used UVMapper previously but needed to get poser to find the obj. Apparently all the geometry info was just stored in the cr2, because I opened it in Word and there was no instance of the words "caterpillar" or ".obj." Funny huh? Well guys, this is my first-ever posable figure from scratch. I've done many models but never anything posable. And god, I need a drink. I knew this was next-level stuff, but I had no idea what a pain in the a** it could be. Thanks to the others who responded, too.


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