Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
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Does anyone know by chance know the answer to this trivial question. Each body groupings on the Victorias and Michaels UV body texture templates are of different scale... For an example, the head, hands and feet are a much large scales relative to the body on the map. The point I guess I am trying to make is if the body is 100 percent what are the scale up percentages for a surface texture in order for it to render proportionally and with out distortion between where these groups (head, body, and hands) meet at the Victorias and Michaels body?