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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 14 7:46 am)



Subject: Morph Target disappear??


rino ( ) posted Fri, 03 March 2000 at 11:01 PM ยท edited Tue, 14 January 2025 at 8:21 AM

Hi everyone.. I used the Add Morph Target that get from Morph World to change shape of P4 numde woman yesterday. I finished the work and save it as .Pz3 and Cr2 last night. When I open it in this morning. All of the Morph targets that I added yesterday disappear...Did I forget something? Thanks a lot! Rino


rino ( ) posted Fri, 03 March 2000 at 11:12 PM

I doubled kick the head of figure and selected the "Add Morph Target". Then I picked up one *.obj file that was downloaded from Morph World. When I finished these actions. I got a new item on the right side and I can modify the fighre's head by this new item. I repeaded this procedure and added some items else. After all the modifications were done by these items. I saved the work as .Pz3 and add it as a new fighre (.Cr2). That's all I did. Is there anything else that I forgot? Thanks a lot Rino


rino ( ) posted Sat, 04 March 2000 at 12:41 AM

The other strange question is all the MT will disappear but the first one I add. Do you have the same experience? Rino


rino ( ) posted Sat, 04 March 2000 at 2:48 AM

I guess Allerleirauh find the answer!! Sometimes I can't name it primarily. I don't know why but I can change it when I double click the new item named "shape1". After some tests, I find a screwy rule. If I can't set the name primarily, even I name someone else instead of "shape1" after by double click the item, it will disappear after I reopen it. Is there anybody have the same problem? or just my system is not stable? Rino


Foxhollow ( ) posted Sat, 04 March 2000 at 7:27 AM

Try just typing when the "shape1" name box first comes up...no clicking on it. (at least in Windows). I have seen this dialog box act a bit odd when trying to edit the name if I click on it...doesn't behave like a standard Win edit box. Foxhollow


melanie ( ) posted Sat, 04 March 2000 at 8:55 AM

I always save the morph target to my stock figure in the People library. That way, they're always there. I just hit the + on the library and resave the figure with the same name it had before, replacing the old figure with the added morph targets. Another tip, I've also resaved all my stock nude characters with all white color settings so I never have to do it each time I apply a texture map. This way, they automatically come up texture ready and I can apply any texture without having to go through each part and set it to white. This saves tons of time. I don't know why MC didn't just have the figures stored in all white texture settings to begin with. Melanie


Traveler ( ) posted Sat, 04 March 2000 at 10:22 AM

Sometimes (and I don't know why) poser won't let you put a name for the morph on the initial import. If this happens, double click on the morph dial and set the name in there from the default shape1 to whatever. -Trav


Traveler ( ) posted Sat, 04 March 2000 at 2:15 PM

Sounds like a bug to me :(


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